Artificial intelligence is revolutionizing creation and innovation.
Our content shows how AI stimulates creative processes and generates ideas for developing new business models and opportunities.
INNOVATIVE INSIGHTS FOR YOUR INSTITUTION OR BUSINESS
Education, creativity & technology
Artificial Intelligence doesn't replace human creativity – it amplifies it. We demonstrate how to use AI as a tool to expand creativity, generate new opportunities, and accelerate the development of innovative concepts.
Innovation & business strategy
We share knowledge on how merging technology and creativity can create new business models using AI, exploring phygital experiences, blockchain, and innovative monetization methods.
Phygital: bridging physical & digital worlds
We showcase how blending digital and physical creates new experiences, connecting businesses, consumers, and communities in groundbreaking ways.
Transforming businesses
The skills demanded by the market are constantly evolving. Our lectures provide valuable insights for students and professionals, exploring creative processes and revealing how innovative ideas can transform businesses and shape the future.
KEYNOTE Speaker: CREATIVE PROCESS FOR BUSINESSES WITH the use of AI
Jorge Aguiar is the founder of XPACE and a seasoned speaker with extensive expertise in brand development, technology, and innovation. For over a decade, he led a specialized branding agency, spearheading creative direction and business expansion.
His expertise spans building powerful identities, corporate projects, artificial intelligence, and innovative Blockchain solutions with Phygital initiatives.
As a speaker, he delivers dynamic and inspiring presentations that bridge creativity and technology, offering valuable insights into disruptive business models and AI's transformative impact on creative processes.
Keynote topics:
AI as a creative process tool
The future of branding in the digital age
Blockchain and opportunities for your business
How to adapt to emerging trends
The connection between the physical and digital worlds
Target audience
Educational institutions, universities, and academic events